BigNature Collective




As part of Bignature Collective, a multidisciplinary group focused on immersive and collaborative art, my work spans graphic design, motion graphics, and installation-based visuals.

Projects have included designing merchandise such as custom lighters, producing promotional materials (both digital and print) using Illustrator and InDesign, and contributing to large-scale event installations. I often work with Blender and After Effects to create moving image content—one example being projection-mapped visuals animated and layered onto hand-built ceramic vases as part of a collaborative installation.

This role sits at the intersection of digital design and physical space. It involves everything from concept development and visual direction to hands-on building and integration with other artists' work. The process is experimental and highly collaborative, with a strong focus on creating engaging, multi-sensory experiences.